Today, the 3 millionth Google Play user installed
The Little Crane That Could.
The iOS user base is still quite bigger, but it's nice to note the milestone.
The promotion service AppOfTheDay gave a nice bump on aug 28th.
But its effect has worn off by now.
As a one man game studio (an INDIEvidual) Bram Stolk develops games. This is his development diary.
Sunday, September 29, 2013
3 millionth user on Google Play milestone cracked.
Monday, September 23, 2013
Bad ass dozer
Today, I have been adding caterpillar tracks to the dozer for Little Crane 2. Personally, I think this little dozer is pretty bad ass now. The caterpillar tracks make depressions in the ground.
Tuesday, September 17, 2013
Brand new PC
I've bought a brand new PC yesterday, the last time I did that was in 2005. Since 2008 or so I switched to Mac. But porting my Little Crane game to Windows was too much of a lure, and my Mac Mini with Windows installed was not cutting it.
Building your own PC from components was, and still is a lot of fun. This is what I ended up with:
Intel core i5 4570 CPU. I would have preferred a low power T or S model, but those were not in stock at NCIX.
To keep the 84W CPU heat out of the case, I went with a maintenance free water cooling kit: Corsair H100i.
To keep the system relatively compact, I chose a mATX motherboard with H87 chipset: the Asus H87M-PLUS. The more expense Z87 chipset is really only req'd if you want to do overclocking.
A premium mATX case (Corsair 350D) with a nice aluminium front on a steel casing.
Wireless network adapter PCIe from Asus.
8 Gbyte of ram from Kingston.
Samsung 840 Evo SSD, and also a very cheap DVD writer.
Sunday, September 1, 2013
Scraping and Dumping
I made a new video on the development of The Little Crane That Could 2. It shows a dozer that creates tyre marks in the terrain, scrapes terrain, and dumps dirt onto the terrain.
Saturday, August 24, 2013
To the Dark Side.
I've been eschewing Microsoft for a long time now. I'm in and in a UNIX guy, and despise the horrible practices of Microsoft, in what they do to standards. Also I have been totally unimpressed by the quality of their Operating Systems. So why did I buy a copy of Windows 7 today? Well, PC gaming is alive and kicking, so I want to see if I can get my hit game The Little Crane That Could to the Windows platform. Here are my trials and tribulations of installing Windows7 on a 2007 Mac Mini.
When installing 64 bit Windows on a Mac Mini, you get greeted by a cryptic message. "Select CD-ROM boot type". Whatever option you choose, 1 or 2, nothing happens. The machine is just frozen. It turns out you need to burn a new copy of your Windows installation DVD with some special options. More info on fluxbox.co.uk.
Using iPads and OSX a lot, I can now only use a mouse with "Natural Scrolling." Getting natural scrolling to work involves touching the murkiest and most vile part of the Windows Operating System: the Registry. For expert users only.
After installation, audio is not working. The driver CD that Boot Camp created does not seem to be any help with it. I still have to find a solution for this.
First order of business was to get some development going. After downloading Visual Studio Express, git, cmake and make, I was able to build GLFW3 from sources in the git repo.
UPDATE I had to reinstall windows after buying a new computer. Here are some issues to consider:
- When building gl3w, you first need to install python2.7
- When building glfw, you first need to install cmake.
- To build glfw, make sure you run vcallvars.bat from the Visual Studio program. Then you can run 'cmake .' followed by 'nmake'
- IE is super slow, and so is chrome. I fixed the slow chrome by unselecting all proxy options in the network settings.
Monday, August 19, 2013
Digging Dirt
Saturday, August 17, 2013
Terrain Modification -- TAKE1
It is far from perfect, but at least it is a start. Dynamic terrain modification using a digger in a voxel terrain. For now I use straight voxels, and not the marching cubes surface, as it is easier to debug.
My plan is to spawn cube-lets as the terrain is modified. This single cubes will be merged back into the terrain after inactivity. It will look prettier with an iso-surface.








