The Little Engineer That Could

As a one man game studio (an INDIEvidual) Bram Stolk develops games. This is his development diary.

Sunday, April 6, 2025

Leitz epis 400mm f/4 versus N.P.L. 20" anastigmat.

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Shot with Ernst Leitz Epis 400mm f/4. Shot with N.P.L. 20" Anastigmat lens. The Ernst Leitz lens: The N.P.L. len...
1 comment:
Saturday, April 13, 2024

Hidden dependencies in Linux binaries.

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I have recently released an open source tool called sotrace . It maps out the .so dependencies for a binary or library, and presents th...
1 comment:
Saturday, September 9, 2023

Vulkan Compute

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So, my Photon Mapping experiments led me from CUDA to OpenCL (for better compatibility) and now to Vulkan for even better compatibl...
3 comments:
Wednesday, June 7, 2023

Frames per Joule.

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We have fallen for the folly of maximum GPU performance. It is the age of 450 Watt GPUs. Why is that? There is absolutely no need ...
Friday, June 2, 2023

The lacking state of rPi4 GPU support.

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Because I am a sucker for Linux SBCs, I got myself a Sipeed Lichee Pi 4A RISCV SBC. And remarkably, it can do OpenCL too! Which means...
Wednesday, April 26, 2023

Practical differences cuda / opencl

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Once again, I find myself porting CUDA code to OpenCL. And I had to remind myself of the process, and the differences between the t...
Tuesday, April 4, 2023

Minecraft Server

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When it comes to video games, I don't think Minecraft has been surpassed. Like all the best games, it has a simple premise: mi...
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