The Little Engineer That Could

As a one man game studio (an INDIEvidual) Bram Stolk develops games. This is his development diary.

Friday, January 17, 2014

Beta Testers Wanted for GNU/Linux buggy combat simulator game.

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So... I've done a lot of work to port my game Six Wheels and a Gun from Android to ASM.JS javascript in a browser. Just when everythin...
20 comments:
Tuesday, January 14, 2014

Rendering flags for online users.

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So I've ported my Buggy Bang! Bang! game to Android, and released it under the name Six Wheels and a Gun or SWAAG for short. While d...
Tuesday, December 31, 2013

2013: another successful year for The Little Crane.

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I have proclaimed the year 2012 as The Year of the Crane. And 2013 was another smash hit year. A legion of people (a touch un...
Sunday, December 29, 2013

Game Lobby

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I am porting my game Buggy Bang! Bang! to Android. The leaderboard/matchmaking in Android has no NDK support and looks complicated. So I t...
1 comment:
Monday, December 23, 2013

Emscripten

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Could I possibly get The Little Crane That Could to run in a browser window? If a modest Raspberry Pi can run it, why not a 'lowly...
Wednesday, November 27, 2013

OpenDE and Bullet

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I would like my simulation of tracked vehicles to be faster, so it could possible run on mobile hardware. Currently, you need a modern desk...
4 comments:
Wednesday, November 20, 2013

Making a mess

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I call this composition "Making a mess." It takes a bit of manoeuvring, but after 15 minutes of playing in the sand, the landscap...
8 comments:
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